Ah its been a while but here is just a little of the 3d stuff i have been messing with so i guess here is a cell shaded model i was getting to grips with opengl off the nehe tutorials, though i had to adapt it to be compatable with SDL so here it is:

Here is an ogre test with shadows etc:

And here is the guybrush Mesh i have been working on at the moment:










woah!
Love it!
nothing more to come?
Ah there is but i need to get more time been working on my own OS more!
I intend to work on more game design and things closer to summer when i finish my job at SAP